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September 12, 2023 at 12:12 am #2628
There are several moments in Armored Core 6 that require players to choose one of two Decision Missions. In almost all cases, those choices only affect which mission from the Decision Mission pair is accessible during the current playthrough, and fans should feel free to make their selections based on preference alone. But your decisions will determine which ending you get, and the allegiances you forge will affect the planet Rubicon forever. To help you figure out which direction you want to go, here we list all Decisions in your Armored Core 6: Fires of Rubicon Account.
All Chapter 1 Decisions in Armored Core 6
Chapter 1 will get you rolling and get you accustomed to the controls and combat of the game, but it does not offer you any decisions that you’ll need to make. While you may wish that you could skip the encounter with BALTEUS, there is no way to do so.
All Chapter 2 Decisions in Armored Core 6
Much like Chapter 1, you won’t have any major decisions to make, except what kind of build you want to use. This is also the shortest chapter in the game, with only three missions waiting for you. However, ensure you’re prepared for the wickedly tough SEA SPIDER at the end.
All Chapter 3 Decisions in Armored Core 6
You will have one decision to make in Chapter 3 of Armored Core 6. You’ll have to choose between the following two missions:
Eliminate the Enforcement Squads
Destroy the Special Forces CraftAll Chapter 4 Decisions in Armored Core 6
Chapter 4 will once again give you a decision to make, and this is where you may start to show your true alliances. No matter if you want to show your alliance to the Redguns or the Vespers, you’ll need to think fast, as these missions both have some difficult battles waiting ahead for you.
Intercept the Redguns
Ambush the VespersAll Chapter 5 Decisions in Armored Core 6
The final chapter could influence the ending that you receive, so make sure that you think long and hard before you make the final choice that the game throws your way. You’ll need to pick wisely, as the fate of Rubicon rests on your shoulders.
Intercept the Corporate Forces
Breach the Karman Line
Shut Down the Closure Satellites
Eliminate “Cinder” Carla
Destroy the Drive Block
Bring Down the XylemIt ends here. No matter if you’re jumping into Armored Core for the first time or you’ve been a long-time fan of the franchise, Armored Core 6 is an excellent addition to the series. Be sure to check out our AC6 section at U4gm to get your hands on plenty of helpful tips and tricks to avoid meeting your untimely demise at the hands of the difficult foes you’ll be encountering on your journey.
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